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game-dev

New
1Community RegistryDevelopmentby atlas-agents

Multi-engine game development team with Unity, Unreal, Godot, Three.js/R3F, and Orleans agents that collaborate through phased workflows

Community PluginView Source

Overview

Agent team plugins for Claude Code. Each team is a pre-configured group of specialized agents that collaborate through phased workflows to deliver high-quality results.

📋 Quick Reference

TeamDescriptionAgentsPrimary Focus
fullstack-devFull-stack development5Frontend, Backend, QA, DevOps
game-devMulti-engine game development6Unity, Unreal, Godot, Three.js, Orleans
marketing-seoMarketing, SEO, and social media5Content creation, SEO, engagement
data-scienceData science and ML5Data analysis, ML models, MLOps
devops-cloudDevOps and cloud infrastructure5CI/CD, deployment, observability
design-uxDesign and UX5User research, UI/UX, accessibility
securitySecurity and compliance5Code security, vulnerability scanning
documentationTechnical documentation5API docs, tutorials, guides
qa-testingQA and testing5Automated testing, performance, quality
mobile-devMobile development5iOS, Android, cross-platform
3d-design3D design and assets7Modeling, animation, rigging, VTuber

🚀 Available Teams

fullstack-dev

Full-stack development team with frontend, backend, QA, and DevOps agents

  • Agents (5): Code Explorer, Frontend Developer, Backend Developer, QA Engineer, DevOps Engineer
  • Key Skills:

- API Design - RESTful API design patterns and best practices - Fullstack Conventions - Full-stack development standards and patterns

  • Workflows: Feature development, Bugfix
  • Usage:

``bash /fullstack-dev:fullstack Build a user dashboard with authentication /fullstack-dev:status ``


game-dev

Multi-engine game development team covering Unity, Unreal, Godot, Three.js/R3F, and Orleans distributed servers

  • Agents (6): Code Explorer, Engine & Systems Programmer, Gameplay & Mechanics Programmer, Level/Scene/World Designer, Asset Pipeline & Build Engineer, QA & Playtesting Engineer
  • Key Skills:

- Engine Patterns - Game engine architecture and design patterns - Gamedev Conventions - Game development best practices - Godot - Godot Engine development - Orleans - Orleans distributed game servers - Three.js - Three.js and React Three Fiber web game development - Unity - Unity game engine development - Unreal - Unreal Engine development

  • Workflows: Feature, Mechanic, Bugfix, Optimization
  • Usage:

``bash /game-dev:game Implement a character controller system /game-dev:status ``


marketing-seo

Marketing, SEO, and social media team for content creation, optimization, and engagement

  • Agents (5): Content Analyst, Content Writer, SEO Specialist, Social Media Manager, Content Reviewer
  • Key Skills:

- Content Strategy - Content planning and strategy development - Marketing Conventions - Marketing best practices and standards - SEO Best Practices - Search engine optimization techniques - Social Platforms - Social media platform strategies

  • Workflows: Campaign, Content, Optimization
  • Usage:

``bash /marketing-seo:marketing Create a content marketing campaign for SaaS product /marketing-seo:status ``


data-science

Data science and machine learning team for data analysis, ML model development, and MLOps

  • Agents (5): Data Explorer, Data Engineer, ML Engineer, MLOps Engineer, Data Analyst
  • Key Skills:

- Data Engineering - Data pipeline and ETL processes - ML Best Practices - Machine learning development standards - MLOps Pipelines - ML model deployment and operations - Statistical Analysis - Statistical methods and analysis

  • Workflows: Analysis, Model, Pipeline, Optimization
  • Usage:

``bash /data-science:data Build a predictive model for customer churn /data-science:status ``


devops-cloud

DevOps and cloud team for infrastructure, CI/CD, deployment, and observability

  • Agents (5): Infrastructure Explorer, Cloud Architect, CI/CD Engineer, Security Engineer, SRE Engineer
  • Key Skills:

- CI/CD Pipelines - Continuous integration and deployment - Cloud Platforms - AWS, Azure, GCP cloud services - Infrastructure as Code - Terraform, CloudFormation, Pulumi - Monitoring & Observability - Prometheus, Grafana, ELK stack

  • Workflows: Infrastructure, Deployment, Migration, Optimization
  • Usage:

``bash /devops-cloud:devops Set up a production-ready CI/CD pipeline /devops-cloud:status ``


design-ux

Design and UX team for user research, UI/UX design, wireframing, and accessibility

  • Agents (5): User Researcher, UX Designer, UI Designer, Interaction Designer, Design Reviewer
  • Key Skills:

- Accessibility - WCAG compliance and inclusive design - Design Systems - Component libraries and design tokens - User Research - User testing and research methodologies - Wireframing & Prototyping - Figma, Sketch, Adobe XD workflows

  • Workflows: Research, Design, Prototype, Iteration
  • Usage:

``bash /design-ux:design Design a mobile app onboarding flow /design-ux:status ``


security

Security team for code security, vulnerability scanning, threat analysis, and compliance

  • Agents (5): Threat Analyst, Security Auditor, Penetration Tester, Compliance Officer, Incident Responder
  • Key Skills:

- Compliance Frameworks - SOC2, HIPAA, PCI-DSS, GDPR - Secure Coding - Secure coding practices and patterns - Threat Modeling - STRIDE, PASTA threat modeling methodologies - Vulnerability Scanning - SAST, DAST, dependency scanning

  • Workflows: Audit, Assessment, Remediation, Incident
  • Usage:

``bash /security:security Conduct a security audit of the application /security:status ``


documentation

Documentation team for technical writing, API documentation, tutorials, and guides

  • Agents (5): Documentation Analyst, Technical Writer, API Documentation Specialist, Tutorial Author, Documentation Reviewer
  • Key Skills:

- API Documentation - OpenAPI/Swagger, API reference docs - Content Strategy - Documentation planning and organization - Documentation Tools - Docusaurus, MkDocs, GitBook - Technical Writing - Clear, concise technical communication

  • Workflows: Documentation, API Docs, Tutorial, Update
  • Usage:

``bash /documentation:docs Create comprehensive API documentation /documentation:status ``


qa-testing

QA and testing team for automated testing, test coverage, performance testing, and quality assurance

  • Agents (5): Test Analyst, Automation Engineer, Manual Tester, Performance Tester, QA Reviewer
  • Key Skills:

- Performance Testing - Load testing, stress testing, benchmarking - Quality Metrics - Code coverage, test metrics, quality gates - Test Automation - Selenium, Cypress, Playwright, Jest - Test Frameworks - Testing frameworks and methodologies

  • Workflows: Testing, Automation, Performance, Regression
  • Usage:

``bash /qa-testing:qa Create automated test suite for authentication module /qa-testing:status ``


mobile-dev

Mobile development team for iOS, Android, and cross-platform applications

  • Agents (5): Mobile Analyst, iOS Developer, Android Developer, Cross-Platform Developer, Mobile QA
  • Key Skills:

- iOS Development - Swift, SwiftUI, UIKit, iOS frameworks - Android Development - Kotlin, Jetpack Compose, Android SDK - Cross-Platform - React Native, Flutter, Xamarin - Mobile Testing - Mobile-specific testing strategies and tools

  • Workflows: Feature, Bugfix, Release
  • Usage:

``bash /mobile-dev:mobile Build a cross-platform mobile app with authentication /mobile-dev:status ``


3d-design

3D design team for modeling, animation, rigging, texturing, VTuber creation, and asset optimization

  • Agents (7): 3D Analyst, Modeler, Rigger, Animator, Texturer, VTuber Specialist, Asset Optimizer
  • Key Skills:

- Unity - Unity 3D development and asset creation - Blender - 3D modeling, sculpting, and animation - Modeling - 3D modeling techniques and best practices - Animation - Character and object animation workflows - Rigging - Character rigging and skeletal systems - Texturing - UV mapping, materials, and texture painting - Omniverse - NVIDIA Omniverse for 3D collaboration - VRoid - VRoid Studio for VTuber avatar creation - Asset Optimization - 3D asset optimization for real-time rendering

  • Workflows: Asset, Character, Scene, VTuber, Optimization
  • Usage:

``bash /3d-design:3d Create a 3D character model with rigging and animation /3d-design:status ``


📦 Installation

bash
# Add the marketplace
claude plugin marketplace add atlas-agents/plugins

# Install a team
claude plugin install fullstack-dev
claude plugin install game-dev
claude plugin install marketing-seo
claude plugin install data-science
claude plugin install devops-cloud
claude plugin install design-ux
claude plugin install security
claude plugin install documentation
claude plugin install qa-testing
claude plugin install mobile-dev
claude plugin install 3d-design

💡 Usage

After installing a team, use its slash command to start a workflow:

code
/{team-name}:{command} [task description]

Examples:

bash
/fullstack-dev:fullstack Build a RESTful API with authentication
/game-dev:game Create a multiplayer lobby system
/marketing-seo:marketing Write a blog post about AI tools
/data-science:data Analyze customer behavior patterns
/devops-cloud:devops Deploy application to AWS ECS
/design-ux:design Create a responsive dashboard layout
/security:security Review code for security vulnerabilities
/documentation:docs Write getting started guide
/qa-testing:qa Set up end-to-end testing pipeline
/mobile-dev:mobile Build a cross-platform mobile app
/3d-design:3d Create a 3D character model

Check team status:

bash
/{team-name}:status

🏗️ Architecture

Each team contains:

  • `team.json` - Team manifest defining members, roles, models, and workflow phases
  • `commands/` - Slash commands (orchestrator + status)
  • `agents/` - Specialized agent definitions with roles and responsibilities
  • `skills/` - Team-specific conventions, guidelines, and best practices
  • `hooks/` - Telemetry and team logging for observability

Workflow Phases

Teams execute work through phased workflows:

  1. Discovery - Analyze requirements, explore codebase, gather context
  2. Planning - Create implementation plan, define tasks
  3. Execution - Implement features, write code, create content
  4. Review - Quality assurance, testing, validation
  5. Summary - Document results, provide deliverables

Team Composition

Teams are composable - they focus on agents/commands/skills. MCP servers (GitHub, Playwright, etc.) are installed separately from the official marketplace.

🔨 Creating Teams

See CONTRIBUTING.md for how to create new agent teams.

Use the scaffold script to bootstrap a new team:

bash
bash scripts/scaffold-team.sh my-team "Team description" "agent-a agent-b agent-c"

This creates a complete team structure with:

  • Team manifest (team.json)
  • Agent templates
  • Command definitions
  • Skill modules
  • Hooks for telemetry

📊 Telemetry

Each team logs tool usage to ~/.claude/team-logs/{team}.jsonl for observability. Structured for future LangSmith integration.

Logged Data:

  • Tool invocations and parameters
  • Agent handoffs and phase transitions
  • Workflow execution time
  • Error tracking and debugging

🤝 Contributing

We welcome contributions! Please see CONTRIBUTING.md for guidelines.

📄 License

See LICENSE file for details.


Built for Claude Code - Empowering developers with intelligent agent teams

Install & Usage

1
Create the skills directory
mkdir -p .claude/skills
2
Download the skill file
mkdir -p .claude/skills && curl -o .claude/skills/game-dev.md https://raw.githubusercontent.com/DavinciDreams/Agent-Team-Plugins/main/SKILL.md
3
Invoke in Claude Code
/game-dev
View source on GitHub
agent

Frequently Asked Questions

What is game-dev?

Multi-engine game development team with Unity, Unreal, Godot, Three.js/R3F, and Orleans agents that collaborate through phased workflows

How to install game-dev?

To install game-dev, create the .claude/skills directory in your project, then run the curl command to download the skill file. Once installed, invoke it in Claude Code with /game-dev.

What is game-dev best for?

game-dev is a community categorized under Development. It is designed for: agent. Created by atlas-agents.